Two members of our team (myself and Nish Patel) spent the week in San Francisco at GDC 2012, meeting with our existing customers, some new prospects, and on the expo floor chatting with game studios and outsourcing partners. We’ve returned with a better understanding of game studios, and how ConceptShare supports the creative workflow of [...]
We often get asked how ConceptShare got started. Did we have a team of MBAs that produced fancy spreadsheets and reports detailing a big market opportunity for creative review and approval? No. The answer is pretty simple. Our founders were immersed in the creative process themselves (working on software designs). Suddenly, a light bulb (or [...]
We recently implemented a live chat service on our website. It’s a tool offered by SnapEngage and I highly recommend it. We are already starting to see great results, as some visitors who may have otherwise clicked away are stopping to have a conversation. That’s the word. Conversation. Conversations are what we want. Not a [...]
GDC Online was our first time exhibiting at any of the GDC events and it was a fantastic experience. We got to meet dozens of people from the games industry; from the biggest studios in the world to small studios creating a wide range of casual and online games to students from local schools (including: Arts [...]